![]() The wobbly cut scenes were one of the big criticisms of the Outriders show. The image is constantly shaking, as if someone is filming everything with a shaking hand and a handheld camera, as in an amateur movie. The spin is quite nice and suited to the harsh post-apocalypse, but it can make some players dizzy or lightheaded. That’s why it’s useful: Outriders often interrupt the game with cutscenes in which the characters talk to each other or the landscape is shown. There have been complaints about camera performance since the demo and scenes are limited to 30 FPS by default.Īt this point you will find external Gfycat content that complements the article.ĭisplaying Gfycat content I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy. Link to Gfycat content When it stabilizes you can start at 0.25 and then go up if you lose the immersion due to a camera that is too quiet. By 1.00 am, the wobble in the cutscenes has almost completely disappeared. Video stream Max. FPS: 120 (on “Screen”).Video Stream Camera Stabilization: 1.00 (in “Game”).Here’s how cinematics are improved: For better cut scenes, you need to adjust two settings: ![]() Better and more enjoyable cinematics without wobbling The problem should be fixed anyway or it should already be fixed. Outriders is getting its first major patch and stuttering with DirectX is one of the building sites. If you notice a stutter, just change the version, no matter in which direction. That can help. Outriders asks you when you start on Steam if you want to use DirectX 11 or 12. However, this always causes problems because DirectX12 does not work smoothly for some users. There is stuttering and stuttering in the game, almost like with micro-lags, but only permanently.
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